Enum ProjectWiringPlan.PipelineProfileState
Where the project's initialization pipeline profile stands relative to this run.
Namespace: Serenity.CreateGame.Infrastructure.Editor.Wiring
Assembly: Serenity.UnityCreateGame.Infrastructure.Editor.dll
Syntax
public enum ProjectWiringPlan.PipelineProfileState
Fields
| Name | Description |
|---|---|
| Ambiguous | The project already owns more than one initialization pipeline profile — the reader must resolve this before Create can proceed. |
| Create | The project owns no initialization pipeline profile yet — one will be created. |
| Reuse | The project already owns exactly one initialization pipeline profile — it will be reused. |