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    Enum ProjectWiringPlan.PipelineProfileState

    Where the project's initialization pipeline profile stands relative to this run.

    Namespace: Serenity.CreateGame.Infrastructure.Editor.Wiring
    Assembly: Serenity.UnityCreateGame.Infrastructure.Editor.dll
    Syntax
    public enum ProjectWiringPlan.PipelineProfileState

    Fields

    Name Description
    Ambiguous

    The project already owns more than one initialization pipeline profile — the reader must resolve this before Create can proceed.

    Create

    The project owns no initialization pipeline profile yet — one will be created.

    Reuse

    The project already owns exactly one initialization pipeline profile — it will be reused.

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