Enum InitializeSerenityWindow.WizardStep
Public rather than private because C# requires a class's base type to be at least as accessible as the class itself, and this enum is that base type's argument.
Namespace: Serenity.CreateGame.Infrastructure.Editor
Assembly: Serenity.UnityCreateGame.Infrastructure.Editor.dll
Syntax
public enum InitializeSerenityWindow.WizardStep
Fields
| Name | Description |
|---|---|
| Create | |
| Intent | |
| Settings | |
| Summary | |
| Systems |