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    Class FakeAchievementPlayerIdentityProvider

    Fixed-identity IAchievementPlayerIdentityProvider used for tests.

    Inheritance
    object
    FakeAchievementPlayerIdentityProvider
    Implements
    IAchievementPlayerIdentityProvider
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Achievements.Tests.Fakes
    Assembly: Tests.dll
    Syntax
    public class FakeAchievementPlayerIdentityProvider : IAchievementPlayerIdentityProvider

    Constructors

    FakeAchievementPlayerIdentityProvider(PlayerId)

    Creates a provider that always reports the given player.

    Declaration
    public FakeAchievementPlayerIdentityProvider(PlayerId player)
    Parameters
    Type Name Description
    PlayerId player

    The player every achievement read and write applies to.

    Properties

    Current

    Declaration
    public PlayerId Current { get; set; }
    Property Value
    Type Description
    PlayerId

    Implements

    IAchievementPlayerIdentityProvider
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