Class GameProgressConditionTests
Behavioral tests for GameProgressCondition: the three questions it can ask of the player's global progress, the progress the counting one reports, and validation.
Inherited Members
Namespace: Serenity.Achievements.Tests.Conditions
Assembly: Tests.dll
Syntax
public class GameProgressConditionTests
Constructors
GameProgressConditionTests()
Declaration
public GameProgressConditionTests()
Methods
GetProgress_CountsCompletionsForTheCountingMode()
Declaration
public void GetProgress_CountsCompletionsForTheCountingMode()
IsMet_ForCompletionCountAtLeast_NeedsTheAuthoredNumberOfCompletions()
Declaration
public void IsMet_ForCompletionCountAtLeast_NeedsTheAuthoredNumberOfCompletions()
IsMet_ForExtraUnlocked_NeedsTheNamedExtra()
Declaration
public void IsMet_ForExtraUnlocked_NeedsTheNamedExtra()
IsMet_ForGameCompleted_NeedsAtLeastOneCompletion()
Declaration
public void IsMet_ForGameCompleted_NeedsAtLeastOneCompletion()
IsMet_ReadsAbsentProgressAsBrandNew()
Declaration
public void IsMet_ReadsAbsentProgressAsBrandNew()
Validate_ReportsAModeThatIsMissingWhatItNeeds()
Declaration
public void Validate_ReportsAModeThatIsMissingWhatItNeeds()