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    Namespace Serenity.Achievements.Infrastructure.Settings

    Classes

    UnityAchievementDefinition

    One authored achievement: what the player sees, what it awards, what unlocks it, and which storefront identifiers it is mirrored under.

    UnityAchievementSettings

    ScriptableObject configuration for the Unity Achievements service: where unlocks persist, which storefronts they are mirrored to, how a player is identified, and what an unlock does besides being recorded.

    UnityAchievementsViewDefinition

    A view definition that renders the player's achievements through a UnityAchievementsPanel. It is a first-class transition target: a menu option (or a ShowAchievementsSignal) carrying this view's Id shows it through the IViewRouter, exactly like a menu, a cascade or a leaderboard view.

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