Namespace Serenity.Achievements.Infrastructure.Settings
Classes
UnityAchievementDefinition
One authored achievement: what the player sees, what it awards, what unlocks it, and which storefront identifiers it is mirrored under.
UnityAchievementSettings
ScriptableObject configuration for the Unity Achievements service: where unlocks persist, which storefronts they are mirrored to, how a player is identified, and what an unlock does besides being recorded.
UnityAchievementsViewDefinition
A view definition that renders the player's achievements through a
UnityAchievementsPanel. It is a first-class transition target: a menu option (or a
ShowAchievementsSignal) carrying this view's Id shows it through the
IViewRouter, exactly like a menu, a cascade or a
leaderboard view.