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    Class AchievementAuthoringRules.Sections

    The groups a finding can belong to, named in the aggregate's own vocabulary.

    Inheritance
    object
    AchievementAuthoringRules.Sections
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Achievements.Application.Authoring
    Assembly: Serenity.Achievements.Application.dll
    Syntax
    public static class AchievementAuthoringRules.Sections

    Fields

    Condition

    The authored unlock condition tree.

    Declaration
    public const string Condition = "Condition"
    Field Value
    Type Description
    string

    Identity

    The achievement's id, and its uniqueness across the project.

    Declaration
    public const string Identity = "Identity"
    Field Value
    Type Description
    string

    Platform

    The per-storefront identifiers the achievement is mirrored under.

    Declaration
    public const string Platform = "Platform"
    Field Value
    Type Description
    string

    Presentation

    What the player sees: name, description, icon, hidden-until-unlocked.

    Declaration
    public const string Presentation = "Presentation"
    Field Value
    Type Description
    string

    Scoring

    The points the unlock awards.

    Declaration
    public const string Scoring = "Scoring"
    Field Value
    Type Description
    string
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