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    Class WaveCreator.SpawnEntryInput

    One authored spawn entry row.

    Inheritance
    object
    WaveCreator.SpawnEntryInput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Wave.Editor.Builder
    Assembly: Serenity.UnityWave.Editor.dll
    Syntax
    public sealed class WaveCreator.SpawnEntryInput

    Constructors

    SpawnEntryInput()

    Declaration
    public SpawnEntryInput()

    Fields

    Actor

    Declaration
    public GameObject Actor
    Field Value
    Type Description
    GameObject

    Cadence

    Declaration
    public float Cadence
    Field Value
    Type Description
    float

    Count

    Declaration
    public int Count
    Field Value
    Type Description
    int

    SpawnDelay

    Declaration
    public float SpawnDelay
    Field Value
    Type Description
    float

    SpawnPointId

    Declaration
    public string SpawnPointId
    Field Value
    Type Description
    string
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