Class SerenityBrandingValidatorTests
Tests for Serenity.Global.Infrastructure.Editor.Validation.SerenityBrandingValidator. The scan is pure System.IO (mirrors production),
so fixtures are raw files written directly under Assets and removed with Directory.Delete —
never through AssetDatabase — so Unity never imports or compiles them during the test.
Inherited Members
Namespace: Serenity.UnityValidation.Tests.Editor
Assembly: Serenity.UnityValidation.Tests.Editor.dll
Syntax
public class SerenityBrandingValidatorTests
Constructors
SerenityBrandingValidatorTests()
Declaration
public SerenityBrandingValidatorTests()
Methods
Run_AlwaysMarksValidatorRun_AndAppendsAnInfoSummary()
Declaration
public void Run_AlwaysMarksValidatorRun_AndAppendsAnInfoSummary()
Run_FileWithLegacyBranding_ReportsErrorNamingPatternAndPath()
Declaration
public void Run_FileWithLegacyBranding_ReportsErrorNamingPatternAndPath()
Run_FileWithoutLegacyBranding_ReportsNothingForThatFile()
Declaration
public void Run_FileWithoutLegacyBranding_ReportsNothingForThatFile()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()