Class UnityTransformDistanceScoreMeterTests
PlayMode tests for UnityTransformDistanceScoreMeter: axis masking, accumulation,
scorePerUnit scaling, the teleport guard, the pre-registration gate (no self-register,
no buffering, origin re-seed), the disable/enable lifecycle, and the grace-period warn-once
latch.
Inheritance
UnityTransformDistanceScoreMeterTests
Assembly: Tests.dll
public class UnityTransformDistanceScoreMeterTests
Constructors
Declaration
public UnityTransformDistanceScoreMeterTests()
Methods
Declaration
public IEnumerator KeyRegisteredLate_AwardsNothingForThePreRegistrationTravel()
Returns
Declaration
Declaration
public IEnumerator UnregisteredKey_AfterGracePeriod_WarnsExactlyOnce()
Returns
Declaration
public IEnumerator UnregisteredKey_AfterMovement_LeavesKeyUnregistered()
Returns
Declaration
public IEnumerator Update_AcrossMultipleFrames_AccumulatesDistance()
Returns
Declaration
public IEnumerator Update_MovementOnUnmeasuredYAxis_AwardsNothing_MovementOnXAndZ_AwardsPlanarDistance()
Returns
Declaration
public IEnumerator Update_MovementWhileDisabled_IsNotPaidOutOnReEnable()
Returns
Declaration
public IEnumerator Update_TeleportBeyondMaxDelta_SkipsTheAwardAndReseedsTheOrigin()
Returns
Declaration
public IEnumerator Update_WithScorePerUnit_ScalesTheAward_AccumulatedDistanceStaysRaw()
Returns