Class UnityProceduralContextTests
Tests for UnityProceduralContext: state access by UnityStateKey/StateKeyId, null-safety, and conversion to the domain ProceduralContext.
Inherited Members
Namespace: Serenity.UnityProceduralAnimator.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityProceduralContextTests
Constructors
UnityProceduralContextTests()
Declaration
public UnityProceduralContextTests()
Methods
Ctor_FourArg_StoresExplicitLayerTime()
Declaration
public void Ctor_FourArg_StoresExplicitLayerTime()
Ctor_StoresTimeAndDeltaTime()
Declaration
public void Ctor_StoresTimeAndDeltaTime()
Ctor_ThreeArg_LayerTimeDefaultsToTime()
Declaration
public void Ctor_ThreeArg_LayerTimeDefaultsToTime()
GetState_ByStateKeyId_ReturnsValue()
Declaration
public void GetState_ByStateKeyId_ReturnsValue()
GetState_ByUnityStateKey_NullKey_ReturnsDefault()
Declaration
public void GetState_ByUnityStateKey_NullKey_ReturnsDefault()
GetState_ByUnityStateKey_ReturnsValue()
Declaration
public void GetState_ByUnityStateKey_ReturnsValue()
GetState_NullReader_ReturnsDefault()
Declaration
public void GetState_NullReader_ReturnsDefault()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()
ToDomainContext_CarriesTimeInfo()
Declaration
public void ToDomainContext_CarriesTimeInfo()
WithLayerTime_ReturnsCopyWithLayerTimeReplaced_LeavesOriginalUnchanged()
Declaration
public void WithLayerTime_ReturnsCopyWithLayerTimeReplaced_LeavesOriginalUnchanged()