Class LeaderboardPlayerIdentityResolverTests
Focused coverage for Serenity.Leaderboard.Infrastructure.Services.LeaderboardPlayerIdentityResolver's
Custom branch — the single source of truth for player-identity
resolution shared by UnityLeaderboardScoreBridge, UnityLeaderboardView and
UnityLeaderboardBestEntryCache, previously exercised only indirectly through those three.
Visible to this assembly via [InternalsVisibleTo("Tests")]
(Unity/Leaderboard/Infrastructure/AssemblyInfo.cs), matching the same pattern the Business
Leaderboard layer already uses for its own internal types.
Inherited Members
Namespace: Serenity.UnityLeaderboard.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class LeaderboardPlayerIdentityResolverTests
Constructors
LeaderboardPlayerIdentityResolverTests()
Declaration
public LeaderboardPlayerIdentityResolverTests()
Methods
Resolve_Custom_ReturnsTheCallerSuppliedPlayer()
Declaration
public void Resolve_Custom_ReturnsTheCallerSuppliedPlayer()
TryResolveLocalPlayer_Custom_ReturnsFalse_ThereIsNoCallerSuppliedPlayerToFallBackTo()
Declaration
public void TryResolveLocalPlayer_Custom_ReturnsFalse_ThereIsNoCallerSuppliedPlayerToFallBackTo()