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    Class LeaderboardPlayerIdentityResolverTests

    Focused coverage for Serenity.Leaderboard.Infrastructure.Services.LeaderboardPlayerIdentityResolver's Custom branch — the single source of truth for player-identity resolution shared by UnityLeaderboardScoreBridge, UnityLeaderboardView and UnityLeaderboardBestEntryCache, previously exercised only indirectly through those three. Visible to this assembly via [InternalsVisibleTo("Tests")] (Unity/Leaderboard/Infrastructure/AssemblyInfo.cs), matching the same pattern the Business Leaderboard layer already uses for its own internal types.

    Inheritance
    object
    LeaderboardPlayerIdentityResolverTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityLeaderboard.Tests.Infrastructure
    Assembly: Tests.dll
    Syntax
    public class LeaderboardPlayerIdentityResolverTests

    Constructors

    LeaderboardPlayerIdentityResolverTests()

    Declaration
    public LeaderboardPlayerIdentityResolverTests()

    Methods

    Resolve_Custom_ReturnsTheCallerSuppliedPlayer()

    Declaration
    public void Resolve_Custom_ReturnsTheCallerSuppliedPlayer()

    TryResolveLocalPlayer_Custom_ReturnsFalse_ThereIsNoCallerSuppliedPlayerToFallBackTo()

    Declaration
    public void TryResolveLocalPlayer_Custom_ReturnsFalse_ThereIsNoCallerSuppliedPlayerToFallBackTo()
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