Class UnityServiceHostTests
Tests for UnityServiceHost: the "new GameObject, name it, add the hosting component" factory boilerplate shared by the Unity service factories.
Inherited Members
Namespace: Serenity.UnityGlobal.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityServiceHostTests
Constructors
UnityServiceHostTests()
Declaration
public UnityServiceHostTests()
Methods
CreateHost_Should_CreateABareNamedGameObject_WithNoExtraComponents()
Declaration
public void CreateHost_Should_CreateABareNamedGameObject_WithNoExtraComponents()
CreateHost_WithParent_Should_ParentUnderTheGivenTransform()
Declaration
public void CreateHost_WithParent_Should_ParentUnderTheGivenTransform()
Create_Should_NameTheGameObject_AndAddTheComponent()
Declaration
public void Create_Should_NameTheGameObject_AndAddTheComponent()
Create_WithNullParent_Should_LeaveTheGameObjectUnparented()
Declaration
public void Create_WithNullParent_Should_LeaveTheGameObjectUnparented()
Create_WithParent_Should_ParentUnderTheGivenTransform()
Declaration
public void Create_WithParent_Should_ParentUnderTheGivenTransform()
TearDown()
Declaration
public void TearDown()