Class UnityEditorUtilsTestFoundationSettings
A throwaway IFoundationSettings asset type used by UnityEditorUtilsTests
to exercise UnityEditorUtils.AssetUtils.TryFindAssetWithId/FindAllAssets against real
assets on disk. Lives in its own same-named file so Unity can bind its script when the tests create
it as an asset (mirrors CodecTestSO in the ProjectRecipe tests).
Inheritance
UnityEditorUtilsTestFoundationSettings
Assembly: Tests.Editor.dll
Syntax
public class UnityEditorUtilsTestFoundationSettings : ScriptableObject, IFoundationSettings
Constructors
UnityEditorUtilsTestFoundationSettings()
Declaration
public UnityEditorUtilsTestFoundationSettings()
Properties
Guid
Declaration
public string Guid { get; set; }
Property Value
Id
Declaration
public string Id { get; set; }
Property Value
Implements