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    Class UnityEditorUtilsTestFoundationSettings

    A throwaway IFoundationSettings asset type used by UnityEditorUtilsTests to exercise UnityEditorUtils.AssetUtils.TryFindAssetWithId/FindAllAssets against real assets on disk. Lives in its own same-named file so Unity can bind its script when the tests create it as an asset (mirrors CodecTestSO in the ProjectRecipe tests).

    Inheritance
    object
    UnityEditorUtilsTestFoundationSettings
    Implements
    IFoundationSettings
    Namespace: Serenity.UnityGlobal.Tests.Editor
    Assembly: Tests.Editor.dll
    Syntax
    public class UnityEditorUtilsTestFoundationSettings : ScriptableObject, IFoundationSettings

    Constructors

    UnityEditorUtilsTestFoundationSettings()

    Declaration
    public UnityEditorUtilsTestFoundationSettings()

    Properties

    Guid

    Declaration
    public string Guid { get; set; }
    Property Value
    Type Description
    string

    Id

    Declaration
    public string Id { get; set; }
    Property Value
    Type Description
    string

    Implements

    IFoundationSettings
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