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    Class SerenityEditorTextFieldCommitTests

    Tests for Serenity.Global.Infrastructure.Editor.SerenityEditorTextFieldCommit's pending/flush lifecycle, driven entirely through its internal test seams — no real AssetDatabase or Undo traffic, and the real EditorApplication.update tick is never touched (its subscribe/unsubscribe seams are stubbed out for the duration of each test). Editor-only.

    Inheritance
    object
    SerenityEditorTextFieldCommitTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityGlobal.Tests.Editor
    Assembly: Tests.Editor.dll
    Syntax
    public class SerenityEditorTextFieldCommitTests

    Constructors

    SerenityEditorTextFieldCommitTests()

    Declaration
    public SerenityEditorTextFieldCommitTests()

    Methods

    EndActiveTextEditing_EndsTheActiveTextEdit()

    Declaration
    public void EndActiveTextEditing_EndsTheActiveTextEdit()

    EndActiveTextEditing_WithAPendingSession_FlushesItImmediately()

    Declaration
    public void EndActiveTextEditing_WithAPendingSession_FlushesItImmediately()

    FlushPendingSaves_CalledTwiceForTheSameSession_SavesOnlyOnce()

    Declaration
    public void FlushPendingSaves_CalledTwiceForTheSameSession_SavesOnlyOnce()

    FlushPendingSaves_NothingPending_IsANoOp()

    Declaration
    public void FlushPendingSaves_NothingPending_IsANoOp()

    SaveAssetsWhenEditingFinished_CapturesTheUndoGroupOnlyOncePerSession()

    Declaration
    public void SaveAssetsWhenEditingFinished_CapturesTheUndoGroupOnlyOncePerSession()

    SaveAssetsWhenEditingFinished_FastPathWithAStalePendingSession_FlushesThatSession()

    Declaration
    public void SaveAssetsWhenEditingFinished_FastPathWithAStalePendingSession_FlushesThatSession()

    SaveAssetsWhenEditingFinished_ManyCallsWhileEditingThenFlush_SavesExactlyOnce()

    Declaration
    public void SaveAssetsWhenEditingFinished_ManyCallsWhileEditingThenFlush_SavesExactlyOnce()

    SaveAssetsWhenEditingFinished_NotEditing_SavesImmediately()

    Declaration
    public void SaveAssetsWhenEditingFinished_NotEditing_SavesImmediately()

    SaveAssetsWhenEditingFinished_WhileEditing_DefersTheSave()

    Declaration
    public void SaveAssetsWhenEditingFinished_WhileEditing_DefersTheSave()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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