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    Class UnityGameSaveInstallerTests

    PlayMode tests for UnityGameSaveInstaller. Verifies that installing creates a Unity-backed game-save service — even with no UnityGameSaveSettings asset registered, via the soft fallback to the PlayerPrefs default backend and a default slot count.

    Inheritance
    object
    UnityGameSaveInstallerTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityGameSave.Tests.Installation
    Assembly: Tests.dll
    Syntax
    public class UnityGameSaveInstallerTests

    Constructors

    UnityGameSaveInstallerTests()

    Declaration
    public UnityGameSaveInstallerTests()

    Methods

    GetCheckpointStore_NoSettingsAsset_DefaultsToRoutingEnabledAndReturnsAWorkingStore()

    Declaration
    public void GetCheckpointStore_NoSettingsAsset_DefaultsToRoutingEnabledAndReturnsAWorkingStore()

    GetCheckpointStore_RoutesWrittenBytesThroughTheInstalledGameSaveService()

    Declaration
    public Task GetCheckpointStore_RoutesWrittenBytesThroughTheInstalledGameSaveService()
    Returns
    Type Description
    Task

    GetCheckpointStore_SettingsOptOut_ReturnsNullAndRegistersNoCheckpointsSection()

    Declaration
    public void GetCheckpointStore_SettingsOptOut_ReturnsNullAndRegistersNoCheckpointsSection()

    GetSettings_NoSettingsAsset_ReturnsNull()

    Declaration
    public void GetSettings_NoSettingsAsset_ReturnsNull()

    Install_NoSettingsAsset_FallsBackToDefaultSlotCount()

    Declaration
    public void Install_NoSettingsAsset_FallsBackToDefaultSlotCount()

    Install_NoSettingsAsset_StillProducesAWorkingNoOpService()

    Declaration
    public Task Install_NoSettingsAsset_StillProducesAWorkingNoOpService()
    Returns
    Type Description
    Task

    Install_WithFakeDependencies_SetsServiceToConcreteUnityType()

    Declaration
    public void Install_WithFakeDependencies_SetsServiceToConcreteUnityType()
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