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    Class UnityGameProgressInstallerTests

    PlayMode tests for UnityGameProgressInstaller. Verifies that installing creates a Unity-backed game-progress service — even with no UnityGameProgressSettings asset registered, via the soft fallback to the PlayerPrefs default backend.

    Inheritance
    object
    UnityGameProgressInstallerTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityGameProgress.Tests.Installation
    Assembly: Tests.dll
    Syntax
    public class UnityGameProgressInstallerTests

    Constructors

    UnityGameProgressInstallerTests()

    Declaration
    public UnityGameProgressInstallerTests()

    Methods

    GetSettings_NoSettingsAsset_ReturnsNull()

    Declaration
    public void GetSettings_NoSettingsAsset_ReturnsNull()

    Install_NoSettingsAsset_InMemoryMutationsWorkBeforeAnyPersist()

    Declaration
    public void Install_NoSettingsAsset_InMemoryMutationsWorkBeforeAnyPersist()

    Install_NoSettingsAsset_StillProducesAWorkingNoOpService()

    Declaration
    public Task Install_NoSettingsAsset_StillProducesAWorkingNoOpService()
    Returns
    Type Description
    Task

    Install_WithFakeDependencies_SetsServiceToConcreteUnityType()

    Declaration
    public void Install_WithFakeDependencies_SetsServiceToConcreteUnityType()
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