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    Class UnityGameGraphicsSettingsTests

    Regression coverage for UnityGameGraphicsSettings being created exclusively via UnityEngine.ScriptableObject.CreateInstance``1, which bypasses any custom constructor. The serialized field initializers below are the only source of defaults at runtime.

    Inheritance
    object
    UnityGameGraphicsSettingsTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityGameGraphics.Tests.Installation
    Assembly: Tests.dll
    Syntax
    public class UnityGameGraphicsSettingsTests

    Constructors

    UnityGameGraphicsSettingsTests()

    Declaration
    public UnityGameGraphicsSettingsTests()

    Methods

    CreateInstance_ProducesExpectedSerializedDefaults()

    Declaration
    public void CreateInstance_ProducesExpectedSerializedDefaults()
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