Class UnityGameCameraServiceRegistryTests
Tests for UnityGameCameraService's camera registry: register/unregister and
lazy dead-camera pruning. Ambient scene cameras are disabled for the duration of each test
(mirroring UnityCameraUtilsTests) so depth/registry assertions are not skewed.
Inherited Members
Namespace: Serenity.UnityGameCamera.Tests.Infrastructure
Assembly: Tests.dll
Syntax
public class UnityGameCameraServiceRegistryTests
Constructors
UnityGameCameraServiceRegistryTests()
Declaration
public UnityGameCameraServiceRegistryTests()
Methods
GetRegisteredCameras_Should_PruneDeadEntries_AfterDestroyImmediate()
Declaration
public void GetRegisteredCameras_Should_PruneDeadEntries_AfterDestroyImmediate()
RegisterCamera_Should_AddToRegistry()
Declaration
public void RegisterCamera_Should_AddToRegistry()
RegisterCamera_Should_BeIdempotent()
Declaration
public void RegisterCamera_Should_BeIdempotent()
RegisterCamera_Should_Ignore_NonCameraOrNullHandles()
Declaration
public void RegisterCamera_Should_Ignore_NonCameraOrNullHandles()
Reset_Should_ClearRegistry()
Declaration
public void Reset_Should_ClearRegistry()
SetUp()
Declaration
public void SetUp()
TearDown()
Declaration
public void TearDown()
UnregisterCamera_Should_RemoveFromRegistry()
Declaration
public void UnregisterCamera_Should_RemoveFromRegistry()