Struct SequencePlayerWizardPresets.Preset
One full preset: display copy, the Settings Id it seeds, and every definition it authors.
Assembly: Serenity.UnitySequencePlayer.Infrastructure.Editor.dll
Syntax
public readonly struct SequencePlayerWizardPresets.Preset
Constructors
Preset(string, string, string, DefinitionPreset[])
Declaration
public Preset(string title, string description, string settingsId, SequencePlayerWizardPresets.DefinitionPreset[] definitions)
Parameters
Fields
Definitions
Declaration
public readonly SequencePlayerWizardPresets.DefinitionPreset[] Definitions
Field Value
Description
Declaration
public readonly string Description
Field Value
SettingsId
Declaration
public readonly string SettingsId
Field Value
Title
Declaration
public readonly string Title
Field Value