Interface ISequenceStage
Represents an execution stage in a sequence orchestration.
Stages are generic execution units executed sequentially by the sequence player.
NOTE: This interface is duration-agnostic. For timed stages, use ITimedSequenceStage.
Inherited Members
Namespace: Serenity.SequencePlayer.Application.Interfaces
Assembly: Serenity.SequencePlayer.Application.dll
Syntax
public interface ISequenceStage : ISequenceUnit
Properties
Kind
An opaque, engine-agnostic label a sequence-player service subclass may dispatch on. The generic engine never interprets it — it is a plain identifier for vertical aggregates (e.g. CutscenePlayer) to define and branch on their own.
Declaration
string Kind { get; }
Property Value
| Type | Description |
|---|---|
| string |