Class UnityScoreSettings
ScriptableObject configuration for the Unity Score service: the declarative metrics a game registers at boot, so a designer can author metric keys/kinds without hand-written glue.
Implements
Namespace: Serenity.Score.Infrastructure.Settings
Assembly: Serenity.UnityScore.Infrastructure.dll
Syntax
public class UnityScoreSettings : ScriptableObject, IFoundationSettings
Constructors
UnityScoreSettings()
Declaration
public UnityScoreSettings()
Fields
Guid
Declaration
public string Guid
Field Value
| Type | Description |
|---|---|
| string | GUID for this settings asset. |
Id
Declaration
public string Id
Field Value
| Type | Description |
|---|---|
| string | Unique identifier for this settings asset. |
Metrics
Declaration
public ScoreMetricSetting[] Metrics
Field Value
| Type | Description |
|---|---|
| ScoreMetricSetting[] | The declaratively-authored metrics registered at boot. |