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    Class SerenityRecipeFeedbackImportTests

    Covers the feedbacks section end to end: FeedbackDefinition creation, the generateTrigger companion UnityEventDispatcherSignalDefinition (both must be recorded as outcomes — the fix that made FeedbackRecipeImporter report the trigger asset's creation/update instead of only creating it silently), idempotent re-import, and Addressables registration with the feedbacks section's module label. Temp folders and Addressables entries are cleaned up after each test (see SerenityRecipeAddressablesRegistrationTests for the same pattern applied to other sections).

    Inheritance
    object
    SerenityRecipeFeedbackImportTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.ProjectRecipe.Tests.Editor
    Assembly: Serenity.ProjectRecipe.Tests.Editor.dll
    Syntax
    public class SerenityRecipeFeedbackImportTests

    Constructors

    SerenityRecipeFeedbackImportTests()

    Declaration
    public SerenityRecipeFeedbackImportTests()

    Methods

    FeedbackImport_ReImport_UpdatesInsteadOfDuplicating()

    Declaration
    public void FeedbackImport_ReImport_UpdatesInsteadOfDuplicating()

    FeedbackImport_WithGenerateTrigger_CreatesFeedbackAndTriggerAssets()

    Declaration
    public void FeedbackImport_WithGenerateTrigger_CreatesFeedbackAndTriggerAssets()

    FeedbackImport_WithRegistrationOn_RegistersFeedbackAndTrigger_WithFeedbackLabel()

    Declaration
    public void FeedbackImport_WithRegistrationOn_RegistersFeedbackAndTrigger_WithFeedbackLabel()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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