logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class LocalizationTestGroupLeakSentinel

    Assembly-level safety net for the per-locale Addressables groups and labels Unity Localization auto-creates for every fixture locale these tests register (see LocalizationAddressablesTestCleanup and LocalizationEphemeralGroupGuard). A [SetUpFixture] at the namespace root, so each hook runs exactly once per test run — once before the first test in this namespace tree, and once after the last — not once per test. The setup sweep is silent (leftovers may predate the fix or come from an aborted run); the teardown sweep fails loudly so a fixture that stops cleaning up turns into a suite failure instead of silent working-tree pollution.

    Inheritance
    object
    LocalizationTestGroupLeakSentinel
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Localization.Tests.Editor
    Assembly: Serenity.Localization.Tests.Editor.dll
    Syntax
    public class LocalizationTestGroupLeakSentinel

    Constructors

    LocalizationTestGroupLeakSentinel()

    Declaration
    public LocalizationTestGroupLeakSentinel()

    Methods

    OneTimeSetUp()

    Declaration
    public void OneTimeSetUp()

    OneTimeTearDown()

    Declaration
    public void OneTimeTearDown()
    In this article
    © 2026 Serenity. All Rights Reserved