logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class SerenityHubAdvancedView

    Renders every catalog entry in Advanced as a tool card — the maintenance / power-user catch-all (design ADR-4c: Validate/Project (JSON), every Docs/* entry, and the other headless-CLI duplicates all live here, catalogued rather than dropped).

    Inheritance
    object
    SerenityHubAdvancedView
    Implements
    ISerenityHubView
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Localization.Installation.Settings.Editor.Hub.Views
    Assembly: Serenity.UnityLocalization.Installation.Editor.dll
    Syntax
    public sealed class SerenityHubAdvancedView : ISerenityHubView

    Constructors

    SerenityHubAdvancedView()

    Declaration
    public SerenityHubAdvancedView()

    Properties

    Id

    Stable identifier — one of SerenityHubViewIds.

    Declaration
    public string Id { get; }
    Property Value
    Type Description
    string

    Root

    The view's root visual tree, mounted into the window's content host.

    Declaration
    public VisualElement Root { get; }
    Property Value
    Type Description
    VisualElement

    Methods

    OnShow(SerenityHubContext)

    Rebuilds the view's content from context. Called every time it becomes active.

    Declaration
    public void OnShow(SerenityHubContext context)
    Parameters
    Type Name Description
    SerenityHubContext context

    Implements

    ISerenityHubView
    In this article
    © 2026 Serenity. All Rights Reserved