Class UnityLeaderboardViewServiceTests
EditMode tests for UnityLeaderboardViewService's registry behavior (Register/HasView/ ShowView/HideView). Uses a plain IViewBase fake, so no GameObject/scene setup is needed.
Inherited Members
Namespace: Serenity.Leaderboard.Tests.Editor
Assembly: Serenity.Leaderboard.Tests.Editor.dll
Syntax
public class UnityLeaderboardViewServiceTests
Constructors
UnityLeaderboardViewServiceTests()
Declaration
public UnityLeaderboardViewServiceTests()
Methods
HasView_UnregisteredId_ReturnsFalse()
Declaration
public void HasView_UnregisteredId_ReturnsFalse()
HideView_RegisteredId_CallsHideOnce()
Declaration
public void HideView_RegisteredId_CallsHideOnce()
Register_EmptyId_IsIgnored()
Declaration
public void Register_EmptyId_IsIgnored()
Register_NullView_IsIgnored()
Declaration
public void Register_NullView_IsIgnored()
Register_ThenHasView_ReturnsTrue()
Declaration
public void Register_ThenHasView_ReturnsTrue()
ShowView_RegisteredId_CallsShowOnce()
Declaration
public void ShowView_RegisteredId_CallsShowOnce()
ShowView_UnregisteredId_DoesNotThrow()
Declaration
public void ShowView_UnregisteredId_DoesNotThrow()