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    Class LeaderboardButtonFocusTests

    EditMode tests for LeaderboardButtonFocus: which button has focus, and the rules for moving it. Builds bare handles (no themed component, no procedural image) via LeaderboardButtonHandle's internal constructor — this slice only asserts which handle is current, not how focus is rendered (covered by UnityLeaderboardPanelTests/factory-level tests).

    Inheritance
    object
    LeaderboardButtonFocusTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Leaderboard.Tests.Editor
    Assembly: Serenity.Leaderboard.Tests.Editor.dll
    Syntax
    public class LeaderboardButtonFocusTests

    Constructors

    LeaderboardButtonFocusTests()

    Declaration
    public LeaderboardButtonFocusTests()

    Methods

    Blur_ClearsCurrent()

    Declaration
    public void Blur_ClearsCurrent()

    FocusFirst_EmptyHandles_DoesNotThrow()

    Declaration
    public void FocusFirst_EmptyHandles_DoesNotThrow()

    FocusFirst_FocusesTheFirstHandle()

    Declaration
    public void FocusFirst_FocusesTheFirstHandle()

    MoveFocus_BeforeTheFirstHandle_WrapsToTheLast()

    Declaration
    public void MoveFocus_BeforeTheFirstHandle_WrapsToTheLast()

    MoveFocus_EmptyHandles_DoesNotThrowAndCurrentStaysNull()

    Declaration
    public void MoveFocus_EmptyHandles_DoesNotThrowAndCurrentStaysNull()

    MoveFocus_EveryButtonHidden_DoesNotThrowAndLeavesCurrentAlone()

    Declaration
    public void MoveFocus_EveryButtonHidden_DoesNotThrowAndLeavesCurrentAlone()

    MoveFocus_PastTheLastHandle_WrapsToTheFirst()

    Declaration
    public void MoveFocus_PastTheLastHandle_WrapsToTheFirst()

    MoveFocus_SkipsHiddenButtons()

    Declaration
    public void MoveFocus_SkipsHiddenButtons()

    TearDown()

    Declaration
    public void TearDown()
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