Class LeaderboardButtonFocusTests
EditMode tests for LeaderboardButtonFocus: which button has focus, and the rules for
moving it. Builds bare handles (no themed component, no procedural image) via
LeaderboardButtonHandle's internal constructor — this slice only asserts which handle is
current, not how focus is rendered (covered by UnityLeaderboardPanelTests/factory-level tests).
Inherited Members
Namespace: Serenity.Leaderboard.Tests.Editor
Assembly: Serenity.Leaderboard.Tests.Editor.dll
Syntax
public class LeaderboardButtonFocusTests
Constructors
LeaderboardButtonFocusTests()
Declaration
public LeaderboardButtonFocusTests()
Methods
Blur_ClearsCurrent()
Declaration
public void Blur_ClearsCurrent()
FocusFirst_EmptyHandles_DoesNotThrow()
Declaration
public void FocusFirst_EmptyHandles_DoesNotThrow()
FocusFirst_FocusesTheFirstHandle()
Declaration
public void FocusFirst_FocusesTheFirstHandle()
MoveFocus_BeforeTheFirstHandle_WrapsToTheLast()
Declaration
public void MoveFocus_BeforeTheFirstHandle_WrapsToTheLast()
MoveFocus_EmptyHandles_DoesNotThrowAndCurrentStaysNull()
Declaration
public void MoveFocus_EmptyHandles_DoesNotThrowAndCurrentStaysNull()
MoveFocus_EveryButtonHidden_DoesNotThrowAndLeavesCurrentAlone()
Declaration
public void MoveFocus_EveryButtonHidden_DoesNotThrowAndLeavesCurrentAlone()
MoveFocus_PastTheLastHandle_WrapsToTheFirst()
Declaration
public void MoveFocus_PastTheLastHandle_WrapsToTheFirst()
MoveFocus_SkipsHiddenButtons()
Declaration
public void MoveFocus_SkipsHiddenButtons()
TearDown()
Declaration
public void TearDown()