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    Class PlayerInputCreator.DeviceFilterInput

    Fields applied to a Serenity.InputGateway.Infrastructure.Settings.UnityPlayerInputDeviceFilterSettings — only used in Multiplayer.

    Inheritance
    object
    PlayerInputCreator.DeviceFilterInput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.InputGateway.Installation.Editor.Builder
    Assembly: Serenity.UnityPlayerInput.Installation.Editor.dll
    Syntax
    public sealed class PlayerInputCreator.DeviceFilterInput

    Constructors

    DeviceFilterInput()

    Declaration
    public DeviceFilterInput()

    Fields

    AllowGamepads

    Declaration
    public bool AllowGamepads
    Field Value
    Type Description
    bool

    AllowKeyboards

    Declaration
    public bool AllowKeyboards
    Field Value
    Type Description
    bool

    AllowMouse

    Declaration
    public bool AllowMouse
    Field Value
    Type Description
    bool

    AllowedDeviceIds

    Declaration
    public string[] AllowedDeviceIds
    Field Value
    Type Description
    string[]

    AllowedDisplayNameContains

    Declaration
    public string[] AllowedDisplayNameContains
    Field Value
    Type Description
    string[]

    AllowedLayouts

    Declaration
    public string[] AllowedLayouts
    Field Value
    Type Description
    string[]

    DeniedDeviceIds

    Declaration
    public string[] DeniedDeviceIds
    Field Value
    Type Description
    string[]

    DeniedDisplayNameContains

    Declaration
    public string[] DeniedDisplayNameContains
    Field Value
    Type Description
    string[]

    DeniedLayouts

    Declaration
    public string[] DeniedLayouts
    Field Value
    Type Description
    string[]

    Id

    Declaration
    public string Id
    Field Value
    Type Description
    string
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