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    Class GamepadMotionMonitorWindow

    Live monitor for the motion-extended gamepad layouts: shows which connected gamepads the custom DualShock 4 / DualSense-with-motion layout claimed, their raw int16 gyro values, the calibrator's scaled deg/s output and current bias, and a simple "integrate 90 degrees" hint a human can use to sanity-check the LSB-per-deg/s scale by physically rotating the pad.

    Inheritance
    object
    GamepadMotionMonitorWindow
    Namespace: Serenity.InputGateway.Infrastructure.Editor.Debug
    Assembly: Serenity.UnityPlayerInput.Infrastructure.Editor.dll
    Syntax
    public sealed class GamepadMotionMonitorWindow : EditorWindow

    Constructors

    GamepadMotionMonitorWindow()

    Declaration
    public GamepadMotionMonitorWindow()

    Methods

    Open()

    Declaration
    public static void Open()
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