Class GamepadMotionMonitorWindow
Live monitor for the motion-extended gamepad layouts: shows which connected gamepads the custom DualShock 4 / DualSense-with-motion layout claimed, their raw int16 gyro values, the calibrator's scaled deg/s output and current bias, and a simple "integrate 90 degrees" hint a human can use to sanity-check the LSB-per-deg/s scale by physically rotating the pad.
Namespace: Serenity.InputGateway.Infrastructure.Editor.Debug
Assembly: Serenity.UnityPlayerInput.Infrastructure.Editor.dll
Syntax
public sealed class GamepadMotionMonitorWindow : EditorWindow
Constructors
GamepadMotionMonitorWindow()
Declaration
public GamepadMotionMonitorWindow()
Methods
Open()
Declaration
public static void Open()