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    Class UnityGlobalInstallationStep

    Installs the global aggregate into the running composition.

    Inheritance
    object
    UnityGlobalInstallationStep
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.Global.Installation.Installers
    Assembly: Serenity.UnityGlobal.Installation.dll
    Syntax
    public class UnityGlobalInstallationStep

    Constructors

    UnityGlobalInstallationStep()

    Declaration
    public UnityGlobalInstallationStep()

    Methods

    Install(IUnityInstallationContext, string)

    Builds the aggregate's installer, installs it and publishes its services.

    Declaration
    public UnityGlobalInstaller Install(IUnityInstallationContext installationContext, string initializationSceneName)
    Parameters
    Type Name Description
    IUnityInstallationContext installationContext

    The composition root this step installs into.

    string initializationSceneName

    The name of the scene the application boots from.

    Returns
    Type Description
    UnityGlobalInstaller

    The installer, so the composition root can keep its own reference to it.

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