logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class HideHudElementSignalTests

    Tests for HideHudElementSignal.

    Inheritance
    object
    HideHudElementSignalTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameUi.Tests.Application
    Assembly: Tests.dll
    Syntax
    public class HideHudElementSignalTests

    Constructors

    HideHudElementSignalTests()

    Declaration
    public HideHudElementSignalTests()

    Methods

    CtorWithElementIdAndHudId_StoresBoth()

    Declaration
    public void CtorWithElementIdAndHudId_StoresBoth()

    CtorWithElementIdOnly_StoresElementIdAndDefaultsHudIdToEmpty()

    Declaration
    public void CtorWithElementIdOnly_StoresElementIdAndDefaultsHudIdToEmpty()

    CtorWithNullElementId_StoresEmptyString()

    Declaration
    public void CtorWithNullElementId_StoresEmptyString()

    DefaultCtor_ElementIdAndHudIdAreNull()

    Declaration
    public void DefaultCtor_ElementIdAndHudIdAreNull()

    ToString_IncludesElementIdAndHudId()

    Declaration
    public void ToString_IncludesElementIdAndHudId()
    In this article
    © 2026 Serenity. All Rights Reserved