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    Interface IHudDefinition

    A whole authored HUD: the set of elements shown together for one game mode or screen. A project can hold several and swap between them.

    Namespace: Serenity.GameUi.Domain.Interfaces
    Assembly: Serenity.GameUi.Domain.dll
    Syntax
    public interface IHudDefinition : IFoundationSettings

    Properties

    Elements

    The elements this HUD shows, in the order they are built.

    Declaration
    IReadOnlyList<IHudElementDefinition> Elements { get; }
    Property Value
    Type Description
    IReadOnlyList<IHudElementDefinition>
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