Interface IHudDefinition
A whole authored HUD: the set of elements shown together for one game mode or screen. A project can hold several and swap between them.
Namespace: Serenity.GameUi.Domain.Interfaces
Assembly: Serenity.GameUi.Domain.dll
Syntax
public interface IHudDefinition : IFoundationSettings
Properties
Elements
The elements this HUD shows, in the order they are built.
Declaration
IReadOnlyList<IHudElementDefinition> Elements { get; }
Property Value
| Type | Description |
|---|---|
| IReadOnlyList<IHudElementDefinition> |