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    Namespace Serenity.GameSave.Tests.Editor.Builder

    Classes

    GameSaveCreatorTests

    EditMode tests for GameSaveCreator. Every test targets a fixture UnityGameSaveSettings asset under a private temp folder via Input.SettingsAssetPath — the real project-wide single settings asset (used by the production wizard) is never touched, so these tests stay hermetic regardless of what the project already has configured. Mirrors Serenity.GameProgress.Tests.Editor.Builder.GameProgressCreatorTests.

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