Namespace Serenity.GameSave.Tests.Editor.Builder
Classes
GameSaveCreatorTests
EditMode tests for GameSaveCreator. Every test targets a fixture
UnityGameSaveSettings asset under a private temp folder via Input.SettingsAssetPath
— the real project-wide single settings asset (used by the production wizard) is never touched, so
these tests stay hermetic regardless of what the project already has configured. Mirrors
Serenity.GameProgress.Tests.Editor.Builder.GameProgressCreatorTests.