Class UnityGameModeSettingsDefinition
Unity ScriptableObject implementation of IGameModeSettingsDefinition.
Inheritance
UnityGameModeSettingsDefinition
Assembly: Serenity.UnityGameMode.Installation.dll
Syntax
public class UnityGameModeSettingsDefinition : ScriptableObject, IGameModeSettingsDefinition, IFoundationSettings
Constructors
UnityGameModeSettingsDefinition()
Declaration
public UnityGameModeSettingsDefinition()
Fields
GameActionMapName
Declaration
public string GameActionMapName
Field Value
Guid
Declaration
Field Value
| Type |
Description |
| string |
The globally unique identifier for this game mode settings definition.
|
Id
Declaration
Field Value
| Type |
Description |
| string |
The unique identifier for this game mode settings definition.
|
Declaration
public InputActionAsset InputAsset
Field Value
| Type |
Description |
| InputActionAsset |
|
Declaration
public string MenuActionMapName
Field Value
PauseAffectsTimeScale
Declaration
public bool PauseAffectsTimeScale
Field Value
PauseDuringSceneLoad
Declaration
public bool PauseDuringSceneLoad
Field Value
Declaration
public string PauseMenuId
Field Value
WaitForGameplayReadinessSignal
Declaration
public bool WaitForGameplayReadinessSignal
Field Value
Implements