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    Class UnityGameModeInstallationStep

    Installs the game mode (Menu/Game/Pause state machine) aggregate into the running composition.

    Inheritance
    object
    UnityGameModeInstallationStep
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.GameMode.Installation.Installers
    Assembly: Serenity.UnityGameMode.Installation.dll
    Syntax
    public class UnityGameModeInstallationStep

    Constructors

    UnityGameModeInstallationStep()

    Declaration
    public UnityGameModeInstallationStep()

    Methods

    Install(IUnityInstallationContext, UnityGameModeInstallationStepInput)

    Builds the aggregate's installer, installs it and publishes its services.

    Declaration
    public UnityGameModeInstaller Install(IUnityInstallationContext installationContext, UnityGameModeInstallationStepInput input)
    Parameters
    Type Name Description
    IUnityInstallationContext installationContext

    The composition root this step installs into.

    UnityGameModeInstallationStepInput input

    The inspector-authored values to install from.

    Returns
    Type Description
    UnityGameModeInstaller

    The installer, or null when no settings definition is configured.

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