Class GameGraphicsSettingsCreator.Result
Outcome of a Create(Input) call.
Namespace: Serenity.GameGraphics.Installation.Settings.Editor.Builder
Assembly: Serenity.UnityGraphicsSettings.Installation.Editor.dll
Syntax
public sealed class GameGraphicsSettingsCreator.Result : SerenityCreationResult
Constructors
Result()
Declaration
public Result()
Fields
SettingsAssetPath
Declaration
public string SettingsAssetPath
Field Value
| Type | Description |
|---|---|
| string |
UpdatedExisting
Declaration
public bool UpdatedExisting
Field Value
| Type | Description |
|---|---|
| bool |