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    Class AnimationHubWindow

    Model-centric Animation Hub: pick one prefab — or a scene instance that resolves to one — scan its Unity Animator/clip setup and its Procedural Animator setup via ModelAnimationScanner, and browse both read-only against ModelAnimationValidator's findings, with inline editing of Procedural Animator assets via Serenity.Global.Infrastructure.Editor.SerenityEmbeddedInspectorGui. Mirrors SerenityAssetTypeBrowserWindow's shape (toolbar, scan-on-demand, empty state, ping-only rows).

    Inheritance
    object
    AnimationHubWindow
    Namespace: Serenity.Editor.AnimationHub.Window
    Assembly: Serenity.AnimationHub.Editor.dll
    Syntax
    public sealed class AnimationHubWindow : EditorWindow

    Constructors

    AnimationHubWindow()

    Declaration
    public AnimationHubWindow()

    Methods

    ShowWindow()

    Opens the Animation Hub.

    Declaration
    public static void ShowWindow()
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