Class AnimationHubWindow
Model-centric Animation Hub: pick one prefab — or a scene instance that resolves to one — scan its Unity
Animator/clip setup and its Procedural Animator setup via ModelAnimationScanner, and
browse both read-only against ModelAnimationValidator's findings, with inline editing of
Procedural Animator assets via Serenity.Global.Infrastructure.Editor.SerenityEmbeddedInspectorGui. Mirrors
SerenityAssetTypeBrowserWindow's shape (toolbar, scan-on-demand, empty state, ping-only rows).
Namespace: Serenity.Editor.AnimationHub.Window
Assembly: Serenity.AnimationHub.Editor.dll
Syntax
public sealed class AnimationHubWindow : EditorWindow
Constructors
AnimationHubWindow()
Declaration
public AnimationHubWindow()
Methods
ShowWindow()
Opens the Animation Hub.
Declaration
public static void ShowWindow()