Struct AnimationHubAuthoringContext
Everything AnimationHubUnityTabGui needs to gate and label an authoring row
action: which model is being authored, whether it can be, and where to send the resulting engine call.
Assembly: Serenity.AnimationHub.Editor.dll
Syntax
public readonly struct AnimationHubAuthoringContext
Constructors
AnimationHubAuthoringContext(string, bool, AnimationHubAuthoringActions)
Declaration
public AnimationHubAuthoringContext(string modelAssetPath, bool isWritable, AnimationHubAuthoringActions actions)
Parameters
Fields
Actions
Declaration
public readonly AnimationHubAuthoringActions Actions
Field Value
IsWritable
Declaration
public readonly bool IsWritable
Field Value
ModelAssetPath
Declaration
public readonly string ModelAssetPath
Field Value