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    Class AnimationClipCurveEditingEngine.WriteCurveInput

    Inheritance
    object
    AnimationClipCurveEditingEngine.WriteCurveInput
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Editor.AnimationHub.Engine
    Assembly: Serenity.AnimationHub.Editor.dll
    Syntax
    public sealed class AnimationClipCurveEditingEngine.WriteCurveInput

    Constructors

    WriteCurveInput()

    Declaration
    public WriteCurveInput()

    Fields

    Binding

    Declaration
    public EditorCurveBinding Binding
    Field Value
    Type Description
    EditorCurveBinding

    Clip

    Declaration
    public AnimationClip Clip
    Field Value
    Type Description
    AnimationClip

    Curve

    Declaration
    public AnimationCurve Curve
    Field Value
    Type Description
    AnimationCurve

    Null removes the binding — the same convention UnityEditor.AnimationUtility.SetEditorCurve(UnityEngine.AnimationClip,UnityEditor.EditorCurveBinding,UnityEngine.AnimationCurve) itself uses.

    UndoLabel

    Declaration
    public string UndoLabel
    Field Value
    Type Description
    string
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