Class AnimationClipCurveEditingEngine.AddBindingInput
Inheritance
AnimationClipCurveEditingEngine.AddBindingInput
Assembly: Serenity.AnimationHub.Editor.dll
public sealed class AnimationClipCurveEditingEngine.AddBindingInput
Constructors
Declaration
Fields
Declaration
public AnimationClip Clip
Field Value
| Type |
Description |
| AnimationClip |
|
Declaration
public Type ComponentType
Field Value
Declaration
Field Value
Declaration
public float InitialValue
Field Value
Declaration
Field Value
Declaration
public string PropertyName
Field Value
Declaration
public bool SeedSecondKeyAtClipEnd
Field Value
| Type |
Description |
| bool |
A one-key curve is unusable to author against in the Animation window. Defaults to true so
AddBinding(AddBindingInput) seeds a second key, carrying the same value, at
Mathf.Max(clip.length, InitialTime + 1f) — giving the new curve a span to place further keys
within immediately instead of a single flat point.
|