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    Class ProceduralStateKeyEntry

    One state key reachable from the profile's rules (via a StateKeyWeightProviderSO).

    Inheritance
    object
    ProceduralStateKeyEntry
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Editor.AnimationHub.Discovery
    Assembly: Serenity.AnimationHub.Editor.dll
    Syntax
    public sealed class ProceduralStateKeyEntry

    Constructors

    ProceduralStateKeyEntry(string, string)

    Declaration
    public ProceduralStateKeyEntry(string name, string assetPath)
    Parameters
    Type Name Description
    string name
    string assetPath

    Properties

    AssetPath

    Declaration
    public string AssetPath { get; }
    Property Value
    Type Description
    string

    Name

    Declaration
    public string Name { get; }
    Property Value
    Type Description
    string
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