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    Class AiPromptSkillsReadinessReport

    Every known agent's skill status, as returned by Inspect(string).

    Inheritance
    object
    AiPromptSkillsReadinessReport
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Editor.AiPromptBuilder
    Assembly: Serenity.AiPromptBuilder.Editor.dll
    Syntax
    public sealed class AiPromptSkillsReadinessReport

    Constructors

    AiPromptSkillsReadinessReport(IReadOnlyList<AiPromptAgentSkillsStatus>)

    Declaration
    public AiPromptSkillsReadinessReport(IReadOnlyList<AiPromptAgentSkillsStatus> agentStatuses)
    Parameters
    Type Name Description
    IReadOnlyList<AiPromptAgentSkillsStatus> agentStatuses

    Properties

    AgentStatuses

    Declaration
    public IReadOnlyList<AiPromptAgentSkillsStatus> AgentStatuses { get; }
    Property Value
    Type Description
    IReadOnlyList<AiPromptAgentSkillsStatus>

    Methods

    AreAllDetectedAgentsReady()

    Declaration
    public bool AreAllDetectedAgentsReady()
    Returns
    Type Description
    bool

    True when at least one agent directory was detected in this project and every detected agent already has every bundled Serenity skill installed.

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