Enum CutsceneCreator.RigMode
How the cutscene's rig prefab is provided.
Namespace: Serenity.CutscenePlayer.Installation.Settings.Editor.Builder
Assembly: Serenity.UnityCutscenePlayer.Installation.Editor.dll
Syntax
public enum CutsceneCreator.RigMode
Fields
| Name | Description |
|---|---|
| CreateNew | Create a new prefab with a UnityEngine.Playables.PlayableDirector (playOnAwake off). |
| Existing | Use an existing prefab the user assigned. |
| None | No rig (fade/wait-only cutscenes need none). |