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    Enum CutsceneCreator.RigMode

    How the cutscene's rig prefab is provided.

    Namespace: Serenity.CutscenePlayer.Installation.Settings.Editor.Builder
    Assembly: Serenity.UnityCutscenePlayer.Installation.Editor.dll
    Syntax
    public enum CutsceneCreator.RigMode

    Fields

    Name Description
    CreateNew

    Create a new prefab with a UnityEngine.Playables.PlayableDirector (playOnAwake off).

    Existing

    Use an existing prefab the user assigned.

    None

    No rig (fade/wait-only cutscenes need none).

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