logo SERENITY
Game Systems Foundation
Search Results for

    Show / Hide Table of Contents

    Class CreateGameThemeCatalogTests

    EditMode test for Serenity.CreateGame.Infrastructure.Editor.CreateGameThemeCatalog: read-only against the project's real shipped themes under Assets/Serenity/Media/Ui/Themes — no temp folder needed, nothing is written or cleaned up.

    Inheritance
    object
    CreateGameThemeCatalogTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.CreateGame.Tests.Editor
    Assembly: Serenity.CreateGame.Tests.Editor.dll
    Syntax
    public class CreateGameThemeCatalogTests

    Constructors

    CreateGameThemeCatalogTests()

    Declaration
    public CreateGameThemeCatalogTests()

    Methods

    FindShippedThemeAssetPaths_ReturnsEveryShippedTheme_SortedByPathWithNoDuplicates()

    Declaration
    public void FindShippedThemeAssetPaths_ReturnsEveryShippedTheme_SortedByPathWithNoDuplicates()
    In this article
    © 2026 Serenity. All Rights Reserved