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    Class ProceduralInventoryScanTests

    EditMode tests for ProceduralAnimatorScanner. Every fixture (prefab, profile chain) is built under a private temp folder and torn down after each test, mirroring ModelAnimationScannerTests and ProceduralAnimatorScaffoldGeneratorTests.

    Inheritance
    object
    ProceduralInventoryScanTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.AnimationHub.Tests.Editor
    Assembly: Tests.Editor.dll
    Syntax
    public class ProceduralInventoryScanTests

    Constructors

    ProceduralInventoryScanTests()

    Declaration
    public ProceduralInventoryScanTests()

    Methods

    Scan_FullSetup_ReportsComponentFlagsProfilePathAndRuleLayerRows()

    Declaration
    public void Scan_FullSetup_ReportsComponentFlagsProfilePathAndRuleLayerRows()

    Scan_PrefabWithNoProceduralComponents_ReportsAllFlagsFalseAndNoProfile()

    Declaration
    public void Scan_PrefabWithNoProceduralComponents_ReportsAllFlagsFalseAndNoProfile()

    Scan_ProceduralAnimatorWithNoProfileAssigned_ReportsHasProceduralAnimatorButNoProfile()

    Declaration
    public void Scan_ProceduralAnimatorWithNoProfileAssigned_ReportsHasProceduralAnimatorButNoProfile()

    Scan_RigDefinitionWithUnboundBone_SurfacesInBoneIdsWithoutTransform()

    Declaration
    public void Scan_RigDefinitionWithUnboundBone_SurfacesInBoneIdsWithoutTransform()

    SetUp()

    Declaration
    public void SetUp()

    TearDown()

    Declaration
    public void TearDown()
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