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    Class AnimationClipEditabilityTests

    EditMode tests for AnimationClipEditability. The decision-table tests drive the pure seam directly with no fixtures, the same way ModelAnimationValidatorTests drives ModelAnimationValidator off hand-built DTOs. One integration test at the bottom proves the UnityEngine.AnimationClip overload gathers its five facts correctly against a real asset.

    Inheritance
    object
    AnimationClipEditabilityTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.AnimationHub.Tests.Editor
    Assembly: Tests.Editor.dll
    Syntax
    public class AnimationClipEditabilityTests

    Constructors

    AnimationClipEditabilityTests()

    Declaration
    public AnimationClipEditabilityTests()

    Methods

    Evaluate_EmptyAssetPath_ReturnsMissingClip()

    Declaration
    public void Evaluate_EmptyAssetPath_ReturnsMissingClip()

    Evaluate_HumanoidClipThatIsOtherwiseBlocked_StillReportsTheBlockingReason()

    Declaration
    public void Evaluate_HumanoidClipThatIsOtherwiseBlocked_StillReportsTheBlockingReason()

    Evaluate_HumanoidEditableClip_MessageAppendsTheMuscleCurveWarning()

    Declaration
    public void Evaluate_HumanoidEditableClip_MessageAppendsTheMuscleCurveWarning()

    Evaluate_ModelImporterPath_ReturnsImportedFromModelFile()

    Declaration
    public void Evaluate_ModelImporterPath_ReturnsImportedFromModelFile()

    Evaluate_NoBlockingCondition_ReturnsEditable()

    Declaration
    public void Evaluate_NoBlockingCondition_ReturnsEditable()

    Evaluate_NotEditableHideFlag_ReturnsNotEditableHideFlag()

    Declaration
    public void Evaluate_NotEditableHideFlag_ReturnsNotEditableHideFlag()

    Evaluate_RealClipInTempFolder_UnityOverloadReportsEditable()

    Declaration
    public void Evaluate_RealClipInTempFolder_UnityOverloadReportsEditable()

    Evaluate_SubAssetOfAModel_ReturnsImportedFromModelFile()

    Declaration
    public void Evaluate_SubAssetOfAModel_ReturnsImportedFromModelFile()

    TearDown()

    Declaration
    public void TearDown()
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