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    Class UnityMenuSettingsDefinitionOnCancelTests

    Locks the OnCancel signal-list contract on UnityMenuSettingsDefinition: legacy assets (which store no value) must expose an empty list, and configured signals must round-trip through the IMenuSettingsDefinition interface the runtime reads when wiring the unconsumed-cancel fall-through.

    Inheritance
    object
    UnityMenuSettingsDefinitionOnCancelTests
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Serenity.UnityMenu.Tests.Editor
    Assembly: Tests.Editor.dll
    Syntax
    public class UnityMenuSettingsDefinitionOnCancelTests

    Constructors

    UnityMenuSettingsDefinitionOnCancelTests()

    Declaration
    public UnityMenuSettingsDefinitionOnCancelTests()

    Methods

    OnCancel_DefaultsToEmptyList()

    Declaration
    public void OnCancel_DefaultsToEmptyList()

    OnCancel_ExposesConfiguredSignalsThroughInterface()

    Declaration
    public void OnCancel_ExposesConfiguredSignalsThroughInterface()
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