Class UnityInputActionInvoker.ActionInvocation
A mapping between one action (by name, within the selected action map) and the list of methods to call, together with the input phase that triggers them.
Inherited Members
Namespace: Serenity.InputGateway.Infrastructure.Components
Assembly: Serenity.UnityPlayerInput.Infrastructure.dll
Syntax
public class UnityInputActionInvoker.ActionInvocation
Constructors
ActionInvocation()
Declaration
public ActionInvocation()
Fields
actionName
Declaration
public string actionName
Field Value
| Type | Description |
|---|---|
| string | The name of the action (within the selected action map) to listen to. |
calls
Declaration
public List<UnityInputActionInvoker.MethodCall> calls
Field Value
| Type | Description |
|---|---|
| List<UnityInputActionInvoker.MethodCall> | The methods to invoke when the action fires in the configured phase. |
phase
Declaration
public InputActionTriggerPhase phase
Field Value
| Type | Description |
|---|---|
| InputActionTriggerPhase | The input phase that triggers the calls. Defaults to Performed. |