Class UnityGameCameraSettingsEditor
Custom inspector for UnityGameCameraSettings.
NOTE: the Serenity.Global.Infrastructure.Settings.Editor.FoundationEditor`1 base OnInspectorGUI draws ONLY the
header + Id/Guid fields — it does NOT draw the remaining serialized fields, despite what
its doc comment implies (project gotcha, see UnityFeedbackSettingsEditor for the
same pattern). Every remaining field is therefore drawn explicitly below, with tooltips
aimed at a designer who has never touched the GameCamera aggregate before.
Namespace: Serenity.GameCamera.Infrastructure.Editor
Assembly: Serenity.UnityGameCamera.Infrastructure.Editor.dll
Syntax
public class UnityGameCameraSettingsEditor : FoundationEditor<UnityGameCameraSettings>
Constructors
UnityGameCameraSettingsEditor()
Declaration
public UnityGameCameraSettingsEditor()
Methods
DrawSerializedFields()
Suppresses base auto-drawing; all fields are drawn explicitly below.
Declaration
protected override void DrawSerializedFields()
OnInspectorGUI()
Declaration
public override void OnInspectorGUI()