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    Class AdaptiveTriggerEffectAuthoring

    DualSense adaptive trigger (DualSense over USB on desktop; PS5 SDK on console).

    Inheritance
    object
    FeedbackEffectAuthoring
    AdaptiveTriggerEffectAuthoring
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    Namespace: Serenity.Feedback.Infrastructure.Settings
    Assembly: Serenity.UnityFeedback.Infrastructure.dll
    Syntax
    public sealed class AdaptiveTriggerEffectAuthoring : FeedbackEffectAuthoring

    Constructors

    AdaptiveTriggerEffectAuthoring()

    Declaration
    public AdaptiveTriggerEffectAuthoring()

    Fields

    DurationSeconds

    Declaration
    public float DurationSeconds
    Field Value
    Type Description
    float

    EndPosition

    Declaration
    public float EndPosition
    Field Value
    Type Description
    float

    HaveExitTime

    Declaration
    public bool HaveExitTime
    Field Value
    Type Description
    bool

    Mode

    Declaration
    public AdaptiveTriggerMode Mode
    Field Value
    Type Description
    AdaptiveTriggerMode

    Side

    Declaration
    public AdaptiveTriggerSide Side
    Field Value
    Type Description
    AdaptiveTriggerSide

    StartPosition

    Declaration
    public float StartPosition
    Field Value
    Type Description
    float

    Strength

    Declaration
    public float Strength
    Field Value
    Type Description
    float

    Properties

    DisplayName

    Declaration
    public override string DisplayName { get; }
    Property Value
    Type Description
    string

    Human-readable label for the inspector.

    Overrides
    FeedbackEffectAuthoring.DisplayName

    Methods

    ToEffect()

    Converts this authoring block into its engine-agnostic effect.

    Declaration
    public override IFeedbackEffect ToEffect()
    Returns
    Type Description
    IFeedbackEffect
    Overrides
    FeedbackEffectAuthoring.ToEffect()
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