Class CutscenePresetLibrary.Preset
A named starting point that builds an editable stage list.
Inheritance
CutscenePresetLibrary.Preset
Assembly: Serenity.UnityCutscenePlayer.Installation.Editor.dll
Syntax
public sealed class CutscenePresetLibrary.Preset
Constructors
Preset()
Declaration
Fields
Build
Declaration
public Func<List<CutsceneCreator.StageInput>> Build
Field Value
Description
Declaration
public string Description
Field Value
DisplayName
Declaration
public string DisplayName
Field Value
WantsRig
Whether this layout has visible content that lives on a rig (so the wizard shows the Rig
step). A pure fade transition renders nothing of its own and sets this false.
Declaration
Field Value